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Post by bonezdwb on Mar 28, 2016 14:50:23 GMT 1
So the concept behind this is purely for RP immersion purposes. Basically, you can't remake a character who is the same person. I played on the server for a while and I noticed it lacks any real consequences.
When you die you can just remake your character using the same name.
Go back to the same location,
Be the exact same person as if nothing happened.
With this rule implemented, you would no longer be able to do that. Once dead you'll have to remake an entirely different character. I think it would enhance RP and make you feel like your decisions matter. You would be less keen on dying, every death will feel more impactful and more importantly, you wouldn't be able to break immersion.
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Post by Eudoxio on Mar 29, 2016 14:03:13 GMT 1
Well, i think there are different kinds of people to RP, thats why i call this a Public RP server, i hope for the players to try to make their dead something meaningfull on the story of the characters, but if a random KOS'er guy or a glitch kills someone, i'll gladly try to restore the character as it was. I want the players to have their own experiences here and "write" our own stories together with the community that its starting to grow, so if any character still has something to say, im not gonna kill the player story with that rule. There are more restricted RP servers that has rules like that, but i've never wanted this to be like that, so if you see someone is dead over the chat (thing that your char mustn't know), i see that like someone is wounded. Thanks for the suggestion
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